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Coming Soon to a Theater Near You: A Giant, Audience-Controlled Video Game

June 3rd, 2007 by Hans Bjordahl :: 8 Comments

What’s going on here?

The backstory: runs marketing campaign. As part of said campaign, creates “NewsBreaker” video game that’s sort of like a charged-up version of Breakout, but with news headlines as part of the game. Then the twist: The game is set up in select movie theaters, where it’s projected on the big screen and motion sensors are used such that entire audience can control the paddle by moving their arms in unison this way or that. Much buzz ensues.

That’s all well and good, but frankly it raises a serious question: Namely, why haven’t we all been playing giant audience-controlled video games at the local cinemaplex for, like, years now?

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Bug Bash is a comic strip written and illustrated by Hans Bjordahl. Bug Bash is a comic strip about technology: managing technology, the business of technology. It's about project management and managing projects through the dull world of Rational Rose, use cases, and requirements. Functional requirements, user requirement, functional specifications, design specifications, call it what you want but it's still the bane of project managers. And when you're done with that, you can think about all the fun that comes with timelines, scheduling, estimates (PERT estimation anyone?) and resourcing until Gantt charts are coming out of your ears. Let's not forget the risk management in the software engineering life cycle. Maintaining the project is just as much fun, managing what was initially set out in requirements and trying to keep feature creep / scope creep in check with change management. If any of these words send nightmares to you, the project manager, then this site probably rings true with you. (Who Links Here?)